Battlefield: Bad Company 2 - NVIDIAs GeForce GTS 450: Pushing Fermi In To The Mainstream

Battlefield: Bad Company 2

The latest game in the Battlefield series - Bad Company 2 - is another one of our new DX11 games and has been a smash hit at retail. It’s also surprisingly hard on our GPUs, enough so that we can say we found something that’s more demanding than Crysis. As BC2 doesn’t have a built-in benchmark or recording mode, here we take a FRAPS run of the jeep chase in the first act, which as an on-rails portion of the game provides very consistent results and a spectacle of explosions, trees, and more.

At 1680 and without anti-aliasing, Bad Company 2 provides for a smooth gameplay experience across our entire range of cards. Unfortunately for NVIDIA this is a game AMD traditionally does well in, so the GTS 450 isn’t particularly competitive; it can only match wits with the 5750. Even with a hefty overclock, the 5770 still manages to edge everything out here. Based on these results and our previous GTX 460 results, it looks like we’re shader limited for the most part, in which case a “full” GF106 card wouldn’t do noticeably better here.

ncG1vNJzZmivp6x7orrAp5utnZOde6S7zGiqoaenZIB6fJhopa%2BhlJ6utHnGnp2oqpOaeqjA0mZrbmhdpcK0tMinnmaelae6qnnIp2Stp12ptaZ5zJqgp6ukp7KiuY5qZw%3D%3D